This project focused on a haptic rehabilitation robot developed by Quanser, similar to devices used in post-stroke motor therapy. Using a dome-style handle, the system allows users to interact with virtual environments—such as a simulated virtual wall—by applying forces that respond to the user’s motion. Initially, we were provided with a working Simulink model that controlled the haptic feedback when the hardware was connected, allowing users to feel resistance when colliding with the virtual boundary.
Our task was to fully understand the system model and recreate it without the physical hardware attached. This required breaking down the original Simulink architecture and rebuilding it using principles of kinematics, dynamics, motor modeling, and control systems. We simulated the robot’s behavior mathematically, translating physical interactions into virtual force feedback through careful control logic. This project strengthened my ability to reason through complex systems, debug multi-layered models, and understand how control theory directly supports accessible rehabilitation technology.
For my senior design project, my team is developing an anxiety and seizure alert wearable that uses physiological and motion data to detect potential spikes related to anxiety episodes or seizures. The system integrates heart rate (HR), galvanic skin response (GSR), and inertial measurement unit (IMU) sensors to monitor changes in the wearer’s body. When abnormal patterns are detected, the device is designed to provide haptic feedback via an LRA motor and send alerts through a Bluetooth-connected mobile app to caregivers or trusted contacts.
testing placement
comparing existing products
prototyping PLA and TPU
trying fabric bands
testing harware sensors
testing software code
mock up app
making 3D housing
This is a two-semester project, and by the end of the first semester we successfully developed multiple hardware prototypes. These include a complete enclosure and wearable band prototype, as well as a breadboard-based system with all three sensors integrated and Arduino code displaying real-time sensor readings. Next steps include implementing the LRA feedback system, developing the mobile app interface, refining the wearable’s form factor, and exploring a smaller, more compact design. This project reflects my interest in accessible technology that prioritizes timely feedback, user safety, and real-world usability.